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Creating Polygon Hair for Game Characters

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Art

http://cgcookie.com/unity/2013/04/29/modeling-and-texturing-polygon-hair-for-game-characters/

Learn how to create polygon hair for game characters

In this video walkthrough, we are going to take a look at creating polygon hair for game characters. I’m going to showcase my workflow for creating polygon hair for my character, “Mr. Grumples.” I used this technique for the Mr.Grumples demo asset I created for GDC 2013.

In the video, I use Maya 2014, but the technique can be used in any 3D application. Although the tutorial uses Maya to demonstrate the technique, it’s not Maya specific and any 3D app can be used.

Modeling and Texturing

This video will show how to model a simple band of polygons that can then be distributed across the surface of the head of a character. We will then look at painting a hair texture with opacity to map to the polygon bands. We will also look at creating a specular map for the hair.