Rust Programming Tutorial #28 – Defining Traits
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Similar to interfaces in other languages, traits allow you to set ‘rules’ or ‘requirements’ for a particular struct in order for it to be considered to be ‘something’.
In this video we create a trait called ‘HasVoiceBox’ which says that any Struct implementing this trait must have a speak() and can_speak() method defined on it.
For more information refer to the Rust documentation:
https://doc.rust-lang.org/1.8.0/book/traits.html
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