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Learning without distractions

3D Survival Game Tutorial | Unity | Part 61 – Bow & Arrow #1

4.8K views on YouTube

#survival #unity #openworld
In this episode, we’ll start working on our first ranged weaponโ€”a bow that fires arrows. In this part and the following ones, we will cover everything from setting up the model and animations to implementing enemy hit detection and integrating it with our inventory system to manage ammo limitations.

Weapons Asset:
https://assetstore.unity.com/packages/3d/props/weapons/free-pack-of-medieval-weapons-136607?aid=1011lu5No

BowController:
https://gist.github.com/Mike-Schvedov/5daaf85bb7179b4d289d1c4a6b997960

Survival Series Playlist:

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Between my full-time job and my family life,
I try to find free time to create content for this channel.
You can support me and help this channel keep growing:
https://paypal.me/MikeSchvedov220
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๐Ÿ’ป This Is My Development Setup (Affiliate): ๐Ÿ’ป
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Main Monitor:
https://amzn.to/3M64qCJ
Secondary Monitor:
https://amzn.to/41Iu06A
Graphics Card:
https://amzn.to/3MpnXzd
CPU:
https://amzn.to/3I8nvCW
RAM:
https://amzn.to/42zqM6u
Keyboard:
https://amzn.to/3W5RFN4
Mouse:
https://amzn.to/3nTPcZs
Headphones:
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Microphone:
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Tags for the Algorithm:

enemy npc
monster
enemy spawner
wild animal
buy and Sell Unity
Stackable Inventory
Stack Items
Stacking
slip inventory
slip stacks
stackable storage
Unity Open World Survival Game
Unity 3D Survival Game Tutorial
Main Menu In-Game
Save Game Saving System
Unity First Person Game
Player death
Player Respawn System